For your classroom: ‘A self-determination theory based lesson plan that works! Tapping student utilizing autonomy, competence, and relatedness’ by David Ockert

[ELTWeekly Volume 6, Issue 17 | July 14, 2014 | ISSN 0975-3036]


This paper presents a self-determination theory (SDT; Deci & Ryan, 1985; Ryan & Deci, 2000) based lesson plan or task that can be used in a communicative language teaching (CLT) class. First, it must be noted that “(r)ecent studies on SDT-based motives have shown that games are primarily motivating to the extent that players experience autonomy, competence and relatedness while playing” (Ryan, Rigby, & Przybylski, 2006, p. 2). The authors investigated the impact of game play on participant psychological well-being based on these three basic psychological needs, which games are presumed to satisfy. Second, the “results show that SDT’s theorized needs for autonomy, competence, and relatedness independently predict enjoyment and future game play” (p. 1). While some educators may argue against the use of the term ‘game’ for an in-class exercise, the terms ‘activity’ or ‘task’, as in task-based language teaching (TBLT), will be used in this paper.

The well-known game of bingo can be played in several different ways since it words wonderfully as a CLT activity. In fact, bingo may be the perfect TBLT activity ever created due to its amazing versatility and adaptability to student ability levels. For teachers working with junior high school students (JHSs), there are several very creative ways to make bingo an integral part of a principled CLT course (Dörnyei, 2009). (more…)

Continue ReadingFor your classroom: ‘A self-determination theory based lesson plan that works! Tapping student utilizing autonomy, competence, and relatedness’ by David Ockert

‘Preparing students for Digital Age’ by Mallikaa Shril

[ELTWeekly Volume 6, Issue 11 | April 14, 2014 | ISSN 0975-3036]


Teaching is a highly skilled and complex profession geared up for challenges.

Teachers of today in the Digital Age, unlike yesteryears,  are indeed in an influential scenario. They are called for,  to develop a series of attributes for their practice in relation to pedagogy, content, student sophistication, and their aptitude to engage  students in manifestation. It is in this course of action the students mould themselves assisted by their educator to become attuned for the ever evolving Digital planet.  Through reflective narrative, a tertiary educator can organize  in examining  to engage, explore, experience and exemplify  her  fitting role as an educator of the Digital Age, accomplishing to employ variations in approach and strategy.  (more…)

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‘A four skills activity for large classes (or small)’ by David Ockert

[ELTWeekly Volume 6, Issue 10 | March 31, 2014 | ISSN 0975-3036]


This activity works great with large groups because it requires the use of all four language skills in an exciting, interactive, and low-pressure competition (Norris, 1993). In addition, it works best in a classroom with movable tables and chairs. This type of activity also works well with activating the language skills that false-beginners have studied, but rarely have the opportunity to practice (see Helgesen, 1987; Norris, 1993).

Quick Guide

Key words: Group work, communicative, dictation, four-skills

Learner English level: All

Learner maturity level: All

Preparation time: 10-15 minutes

Activity time: Depends on number of students and materials

Materials: Text material printouts. (more…)

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